Assignment 4: Functional Prototype
Functional Prototype Presentation (March 28 & March 30): #
Each team is going to give an 5-minute presentation consisting of the following information:
- Progress of your game development (each team member should explain his/her contribution)
- Game prototype demonstration
- Features that you plan to implement before the next presentation
File Submissions (Monday, March 27 at 11:59 PM): #
Zip together and submit the following files to either Moodle (less than 500 MB) or CS classes server (classes.csc.lsu.edu):
- A runnable Windows executable + data folder
- Updated OPPM sheet
- Presentation slides
- Progress report (font size 12pt, single-spaced, 1 inch margins) consisting of at least the following content:
- Compared to what you proposed, what is the status of the game
- Describe the software architecture of the game
- Rules and mechanics that have been implemented
- Art and sound design completed
- Explain each team member’s contribution
- Plans for next cycle
Use ONLY one team member’s account (recommend project lead’s). Upload the zipped file to folder “prog1”. Run the following commands:
$ p_copy 1
or, if you previously submitted files:
$ p_copy -o 1
then, to verify details of submitted files:
$ verify 1
Grading: #
- Game design – 60%
- Presentation and demo – 20%
- Documentation (report, slides, OPPM sheet) – 10%
- Individual performance (evaluated according to OPPM and report) – 10%
(Note: no-show team members will not receive the presentation credits without an excused absence.)