Assignment 2: Game Proposal

Proposal Presentation (February 14 & February 16) #

Each team is going to give an 5-minute presentation (with 3 minutes for feedback) consisting of the following information:

  • Name of your video game studio and project title of your game
  • Introductions of team members and their roles in the game’s development
  • Game Concept
    • What is your game?
      • What do players do in the game?
      • What is engaging or novel about it?
    • Storyboards of your proposed core gameplay
    • Game Elements:
      • Players: intended audience (e.g., casual gamers)
      • Boundaries: how do players engage / disengage with the game? (e.g., input devices, game length)
      • Challenges: obstacles, conflicts (e.g., hazards, opponents, limited resources)
      • Rules: constraints on how challenges are addressed (e.g., speed of movement, jumping mechanics)
      • Outcomes: objectives for your players, results of play (e.g., win / lose conditions)
    • Proposed art style and/or soundscape

All team members must be present. Absent team members must provide documentation for an excusable absence to receive the presentation credits. If the absence is unexcused then you will not receive credit for the presentation.

File Submissions: #

Submit the following files via Moodle by Monday, February 13 at 11:59 PM:

  • Presentation slides (Powerpoint or PDF)
  • Storyboard sketches
  • OPPM sheet

OPPM sheet #

Use the following template: OPPM Template

Fill out the sheet by adding all planned major tasks and assigning at least one primary and one secondary owner for each task (see this Example). Mark expected completion weeks for each task that is not completed or in progress with black circles. Mark completed tasks with green circles, in-progress tasks with yellow circles, and stalled tasks with red circles.

Grading (100 pts) #

  • Game design – 60%
  • Presentation – 10%
  • Documentation (including storyboards, OPPM, and slides) – 30%