2024

  1. Onik, A. R., Alsmadi, R., Baggili, I., & Webb, A. M. (2024). So fresh, so clean: Cloud forensic analysis of the Amazon iRobot Roomba vacuum. Forensic Science International: Digital Investigation, 48.
  2. Jafari, A., Zhu, Y., Karunatillake, S., Qian, J., Jeong, S., Kazemian, A., & Webb, A. (2024). Envisioning Extraterrestrial Construction and the Future Construction Workforce: A Collective Perspective. Proceedings of the 41st International Symposium on Automation and Robotics in Construction, to appear.

2023

  1. Soares, N., Seiden, S., Baggili, I., & Webb, A. M. (2023). On the Application of Synthetic Media to Penetration Testing. Proceedings of the 2nd Workshop on Security Implications of Deepfakes and Cheapfakes, 1–10.
  2. Nam, H. Y., Webb, A. M., Tucker, R., & Harmon, B. (2023). Code to Cope: Supporting Self-Care by Integrating Creative Coding and Coping Mechanisms. Proceedings of the 15th Conference on Creativity and Cognition, 162–170.
  3. Nam, H. Y., Campbell, J. N., Webb, A. M., & Harmon, B. (2023). FloraWear: Wearable Living Interface. Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction.

2022

  1. Tchernavskij, P., Webb, A. M., Gemeinhardt, H., & Mackay, W. E. (2022). Readymades & Repertoires: Artifact-Mediated Improvisation in Tabletop Role-Playing Games. Proceedings of the 2022 ACM SIGCHI Conference on Creativity and Cognition.

2021

  1. Striner, A., Webb, A. M., Hammer, J., & Cook, A. (2021). Mapping Design Spaces for Audience Participation In Game Live Streaming. Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems.

2019

  1. Webb, A. M., Fowler, H., Kerne, A., Newman, G., Kim, J.-H., & Mackay, W. E. (2019). Interstices: Sustained Spatial Relationships Between Hands and Surfaces Reveal Anticipated Action. Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 588:1–588:12. [24%].
  2. Toups, Z. O., Lalone, N., Alharthi, S. A., Sharma, H. N., & Webb, A. M. (2019). Making Maps Available for Play: Analyzing the Design of Game Cartography Interfaces. ACM Trans. Comput.-Hum. Interact., 26(5), 30:1–30:43.
  3. Webb, A. M., & Cesar, P. (2019, July). Uncovering Seams in Distributed Play of Tabletop Role-Playing Games. Extended Abstracts of the 2019 Annual Symposium on Computer-Human Interaction in Play.
  4. Webb, A. M., Spiel, K., Toups, Z. O., Hamilton, B., Lupfer, N., Graeber, R. A., & Mackay, W. E. (2019). Distributed Creativity in Play. Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 714–721.
  5. Ali, A. E., Ashby, L., Webb, A. M., Zwitser, R., & Cesar, P. (2019, November). Uncovering Perceived Identification Accuracy of In-Vehicle Biometric Sensing. 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications.

2018

  1. Lupfer, N., Fowler, H., Valdez, A., Webb, A. M., Merrill, J., Newman, G., & Kerne, A. (2018). Multiscale Design Strategies in a Landscape Architecture Classroom. Proceedings of the 2018 Designing Interactive Systems Conference, 1081–1093. [25%].

2017

  1. Webb, A. M., Tchernavskij, P., & Mackay, W. E. (2017). Substrates for Supporting Narrative in Tabletop Role-Playing Games. In ACM CHI Play 2017 Workshop: Augmented Tabletop Games Research.

2016

  1. Webb, A. M., Kerne, A., Linder, R., Lupfer, N., Qu, Y., Keith, K., Carrasco, M., & Chen, Y. (2016). A Free-Form Medium for Curating the Digital. In D. England, T. Schiphorst, & N. Bryan-Kinns (Eds.), Curating the Digital: Space for Art and Interaction (pp. 73–87). Springer International Publishing.
  2. Lupfer, N., Kerne, A., Webb, A. M., & Linder, R. (2016). Patterns of Free-form Curation: Visual Thinking with Web Content. Proceedings of the 24th ACM International Conference on Multimedia, 12–21. [20%, Best Paper Nominee (2%)].
  3. Webb, A. M., Wang, C., Kerne, A., & Cesar, P. (2016). Distributed Liveness: Understanding How New Technologies Transform Performance Experiences. Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 432–437. [25%].
  4. Webb, A. M., Pahud, M., Hinckley, K., & Buxton, B. (2016). Wearables As Context for Guiard-abiding Bimanual Touch. Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 287–300. [20.6%].
  5. Webb, A. M., Kerne, A., Brown, Z., Kim, J.-H., & Kellogg, E. (2016). LayerFish: Bimanual Layering with a Fisheye In-Place. Proceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces, 189–198. https://doi.org/10.1145/2992154.2992171 [28%].

2015

  1. Lupfer, N., Hamilton, B., Webb, A., Linder, R., Edmonds, E., & Kerne, A. (2015). The Art.CHI Gallery: An Embodied Iterative Curation Experience. Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 391–394. [25%].
  2. Linder, R., Lupfer, N., Kerne, A., Webb, A. M., Hill, C., Qu, Y., Keith, K., Carrasco, M., & Kellogg, E. (2015). Beyond Slideware: How a Free-form Presentation Medium Stimulates Free-form Thinking in the Classroom. Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 285–294. [28%].
  3. Webb, A. M. (2015). Pen + Touch Diagramming to Stimulate Design Ideation. Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 331–332. [26%].

2014

  1. Webb, A. M., & Kerne, A. (2014). Embodying Diagramming through Pen + Touch Gestures. In ACM CHI 2014 Workshop on Gesture Interaction Design: Communication and Cognition.
  2. Webb, A. M., Kerne, A., Linder, R., Lupfer, N., Qu, Y., Keith, K., & Carrasco, M. (2014). Multi-Scale Information Composition: a New Medium for Freeform Art Curation in the Cloud. In ACM CHI 2014 Workshop on Curating the Digital: Spaces for Art and Interaction.
  3. Kerne, A., Webb, A. M., Smith, S. M., Linder, R., Lupfer, N., Qu, Y., Moeller, J., & Damaraju, S. (2014). Using Metrics of Curation to Evaluate Information-Based Ideation. ACM Trans. Comput.-Hum. Interact., 21(3), 14:1–14:48.

2013

  1. Fei, S., Webb, A. M., Kerne, A., Qu, Y., & Jain, A. (2013). Peripheral Array of Tangible NFC Tags: Positioning Portals for Embodied Trans-surface Interaction. Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces, 33–36. [29%].
  2. Kerne, A., Webb, A. M., Latulipe, C., Carroll, E., Drucker, S. M., Candy, L., & Höök, K. (2013). Evaluation Methods for Creativity Support Environments. CHI ’13 Extended Abstracts on Human Factors in Computing Systems, 3295–3298. [32%].
  3. Webb, A. M., Linder, R., Kerne, A., Lupfer, N., Qu, Y., Poffenberger, B., & Revia, C. (2013). Promoting Reflection and Interpretation in Education: Curating Rich Bookmarks As Information Composition. Proceedings of the 9th ACM Conference on Creativity & Cognition, 53–62. [32%].
  4. Linder, R., Webb, A. M., & Kerne, A. (2013). Searching to Measure the Novelty of Collected Ideas. In ACM CHI 2014 Workshop on Evaluation Methods for Creativity Support Environments Workshop.

2011

  1. Qu, Y., Kerne, A., Webb, A. M., & Herstein, A. (2011). Interoperable Metadata Semantics with Meta-metadata: A Use Case Integrating Search Engines. Proceedings of the 11th ACM Symposium on Document Engineering, 171–174. [53%].
  2. Webb, A. M., & Kerne, A. (2011). Integrating Implicit Structure Visualization with Authoring Promotes Ideation. Proceedings of the 11th Annual International ACM/IEEE Joint Conference on Digital Libraries, 203–212. [23%].

2010

  1. Kerne, A., Qu, Y., Webb, A. M., Damaraju, S., Lupfer, N., & Mathur, A. (2010). Meta-metadata: A Metadata Semantics Language for Collection Representation Applications. Proceedings of the 19th ACM International Conference on Information and Knowledge Management, 1129–1138. [12.7%].

2008

  1. Webb, A., & Kerne, A. (2008). The In-context Slider: A Fluid Interface Component for Visualization and Adjustment of Values While Authoring. Proceedings of the Working Conference on Advanced Visual Interfaces, 91–99. [27.5%].
  2. Kerne, A., Koh, E., Smith, S. M., Webb, A., & Dworaczyk, B. (2008). combinFormation: Mixed-initiative Composition of Image and Text Surrogates Promotes Information Discovery. ACM Trans. Inf. Syst., 27(1), 5:1–5:45.

2007

  1. Webb, A. M., Kerne, A., & Koh, E. (2007). Human Movement and Clear Affordances Promote Social Interaction. Leonardo Electronic Almanac, 19(5).
  2. Kerne, A., Koh, E., Smith, S., Choi, H., Graeber, R., & Webb, A. (2007). Promoting Emergence in Information Discovery by Representing Collections with Composition. Proceedings of the 6th ACM SIGCHI Conference on Creativity &Amp; Cognition, 117–126. [23%].
  3. Koh, E., Kerne, A., Webb, A., Damaraju, S., & Sturdivant, D. (2007). Generating Views of the Buzz: Browsing Popular Media and Authoring Using Mixed-initiative Composition. Proceedings of the 15th ACM International Conference on Multimedia, 228–237. [19%].

2006

  1. Webb, A., Kerne, A., Koh, E., Joshi, P., Park, Y. J., & Graeber, R. (2006). Choreographic Buttons: Promoting Social Interaction Through Human Movement and Clear Affordances. Proceedings of the 14th ACM International Conference on Multimedia, 451–460. [16%].
  2. Kerne, A., Koh, E., Dworaczyk, B., Mistrot, J. M., Choi, H., Smith, S. M., Graeber, R., Caruso, D., Webb, A., Hill, R., & Albea, J. (2006). combinFormation: A Mixed-initiative System for Representing Collections As Compositions of Image and Text Surrogates. Proceedings of the 6th ACM/IEEE-CS Joint Conference on Digital Libraries, 11–20. [23%].