CSC 4356 — Interactive Computer Graphics

This course provides an introduction to 3D computer graphics, emphasizing real-time graphics programming using WebGL and JavaScript programming language. Topics include an introduction to JavaScript, the OpenGL ES shading language, the mathematics of 3D graphics, transformation, texturing, lighting, scene management, and interaction. Topics in software engineering, including project management and source code control, are alse covered.

Students may expect to gain experience developing interactive 3D content running across Windows, Linux, or OSX in a web browser on their PC, laptop, or mobile device. No prior experience with 3D graphics is required.

This 3 credit hour course will require 6–8 hours of work per week outside of class completing programming projects and readings.

Time & Place

10:30am–11:50am
Tuesday and Thursday
114 Audubon Hall

Instructor

Dr. Robert Kooima
Division of Computer Science & Engineering
Louisiana State University
kooima@csc.lsu.edu

Office hours: 1pm–3pm Tuesdays
2016 Digital Media Center

Teaching Assistant

Vivian Ho
whe1@lsu.edu

Office hours: 1pm–2pm Fridays
164 Coates Hall

Resources

Assignments & Grading

Assignments include six individual programming projects and one final project.

Assignment Schedule
Assignment Due Date Value
Programming Project 1Tuesday Sept. 6  12 points
Programming Project 2Tuesday Sept. 20  12 points
Programming Project 3Tuesday Oct. 4  12 points
Programming Project 4Tuesday Oct. 18  12 points
Programming Project 5Tuesday Nov. 1  12 points
Programming Project 6Tuesday Nov. 15  12 points
Final Project Friday Dec. 9  28 points
Course Total  100 points
Final Course Grade
TotalGrade
> 96.6 points  A+
≥ 93.3 points  A
≥ 90.0 points  A−
≥ 86.6 points  B+
≥ 83.3 points  B
≥ 80.0 points  B−
≥ 76.6 points  C+
≥ 73.3 points  C
≥ 70.0 points  C−
≥ 66.6 points  D+
≥ 63.3 points  D
≥ 60.0 points  D−
< 60.0 points  F

Calendar Fall 2015

Sun Mon Tue Wed Thu Fri Sat
Aug 21 Aug 22 Aug 23
Introduction to the Course
Aug 24 Aug 25
HTML, CSS, and JavaScript
Aug 26 Aug 27
Aug 28 Aug 29 Aug 30
Mesh Geometry
Last day to drop
Aug 31
Last day to add
Sept 1
Buffer Objects
Sept 2 Sept 3
Sept 4 Sept 5
Labor Day
Sept 6
Debugging
Project 1 Due
Sept 7 Sept 8
Transformation
Sept 9 Sept 10
Sept 11 Sept 12 Sept 13
Transformation
Sept 14 Sept 15
Viewing
Sept 16 Sept 17
Sept 18 Sept 19 Sept 20
Project 2 Due
Sept 21 Sept 22
Graphics Pipeline
Sept 23 Sept 24
Sept 25 Sept 26 Sept 27
Lighting
Sept 28 Sept 29
Lighting
Sept 30 Oct 1
Oct 2 Oct 3 Oct 4
Project 3 Due
Oct 5 Oct 6
Fall Holiday
Oct 7
Fall Holiday
Oct 8
Oct 9 Oct 10 Oct 11
Shading
Oct 12 Oct 13
Shading
Oct 14 Oct 15
Oct 16 Oct 17 Oct 18
Project 4 Due
Oct 19 Oct 20
Basic Modelling
Oct 21 Oct 22
Oct 23 Oct 24 Oct 25
Texture Mapping
Oct 26 Oct 27
Texture Mapping
Oct 28 Oct 29
Oct 30 Oct 31 Nov 1
Project 5 Due
Nov 2 Nov 3
Normal Mapping
Nov 4 Nov 5
Nov 6 Nov 7 Nov 8
Frame Buffer Objects
Nov 9 Nov 10
Post Process Effects
Nov 11 Nov 12
Nov 13 Nov 14 Nov 15
Project 6 Due
Nov 16 Nov 17 Nov 18 Nov 19
Nov 20 Nov 21 Nov 22 Nov 23
Thanksgiving
Nov 24
Thanksgiving
Nov 25
Thanksgiving
Nov 26
Nov 27 Nov 28 Nov 29 Nov 30
Concentrated Study
Dec 1
Concentrated Study
Dec 2
Concentrated Study
Dec 3
Dec 4 Dec 5
Scheduled Final Exam 10am–noon
Dec 6
Finals
Dec 7
Finals
Dec 8
Finals
Dec 9
Finals
Dec 10
Finals