CSC 4700 Video Game Design — Spring 2009

Video Game Design for Spring 2009 focused on 4K-resolution game development using Processing on the TacTile multi-user multi-touch LCD. Details are found at Prof. Leigh's UIC CS426 2009 course web site. Click the images below to enlarge.

Galcon Gaiden (Tuff Panda)

William Folse (LSU)
Brian Bell (LSU)
Sujatha Nagarajan (UIC)
Andrew Staley (UIC)


Fire Hazzard (Olympus Studios)

Brad Johnston (LSU)
Sean DeRouen (LSU)
Eddie Riveron (UIC)
Zev Zimmerman (UIC)


Rampart 2 (Chicageux Games)

Robert Cross (LSU)
Ashley Zebrowski (LSU)
Davlin Stoy (UIC)
Ashleigh Wiatrowski (UIC)


ZooBall (Infinite State Entertainment)

Andrew Bursavich (LSU)
Joan Long (LSU)
Michael Slanovits (UIC)
Arthur Nishimoto (UIC)


Ballbuster (HamsterWheel Games)

Daniel Kogler (LSU)
David Jackson (LSU)
Jason Demeter (UIC)
Kevin Spillman (UIC)


Zombie Apocalypse (Egoshots Unlimited)

Richard Perkins (LSU)
David Jackson (LSU)
Yasser Mostafa (UIC)
Nirari Barm (UIC)


kooima@csc.lsu.edu